Available Vulkan Instance Layers:

Layer 0: 
Name: VK_LAYER_NV_optimus
Spec Version: 4211013
Implementation Version: 1
Description: NVIDIA Optimus layer

Layer 1: 
Name: VK_LAYER_NV_present
Spec Version: 4211013
Implementation Version: 1
Description: NVIDIA Presentation Layer

Layer 2: 
Name: VK_LAYER_EOS_Overlay
Spec Version: 4202632
Implementation Version: 1
Description: Vulkan overlay layer for Epic Online Services

Layer 3: 
Name: VK_LAYER_LUNARG_api_dump
Spec Version: 4211029
Implementation Version: 2
Description: LunarG API dump layer

Layer 4: 
Name: VK_LAYER_LUNARG_gfxreconstruct
Spec Version: 4211029
Implementation Version: 4194309
Description: GFXReconstruct Capture Layer Version 1.0.5

Layer 5: 
Name: VK_LAYER_KHRONOS_synchronization2
Spec Version: 4211029
Implementation Version: 1
Description: Khronos Synchronization2 layer

Layer 6: 
Name: VK_LAYER_KHRONOS_validation
Spec Version: 4211029
Implementation Version: 1
Description: Khronos Validation Layer

Layer 7: 
Name: VK_LAYER_LUNARG_monitor
Spec Version: 4211029
Implementation Version: 1
Description: Execution Monitoring Layer

Layer 8: 
Name: VK_LAYER_LUNARG_screenshot
Spec Version: 4211029
Implementation Version: 1
Description: LunarG image capture layer

Layer 9: 
Name: VK_LAYER_KHRONOS_profiles
Spec Version: 4211029
Implementation Version: 1
Description: Khronos Profiles layer

Layer 10: 
Name: VK_LAYER_KHRONOS_shader_object
Spec Version: 4211029
Implementation Version: 1
Description: Khronos Shader object layer

Layer 11: 
Name: VK_LAYER_LUNARG_crash_diagnostic
Spec Version: 4211029
Implementation Version: 1
Description: Crash Diagnostic Layer is a crash/hang debugging tool that helps determines GPU progress in a Vulkan application.